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Exclusive Beta, day 4

3/28/2008
We go through the all-new Gold Rush multiplayer game mode and explain why defenders seem to be winning more often as the attackers.

The new objective based multiplayer mode for Battlefield: Bad Company, Gold Rush, sees defenders fighting/holding off attacking forces in a fight over gold stashed in crates scattered across a variety of locations. From mountainous tundra to scorched deserts, pit your wits against wily opponents and line your pockets using a full array of state of the art vehicles and weapons.

In the Beta you are able to fight on two of the maps:

Ascension
sees intense close quarter fighting through the back yards of a mountaintop village, culminating in the twisting dark corridors of an imposing monastery.

Oasis sees the full vehicle arsenal unleashed in a flooded desert valley – tanks, helicopters and boats clash head to head before you work your way through claustrophobic city streets.

The tide of Gold Rush – playing as an attacker or defender

Attackers
need to destroy gold crates, either by shooting the crates or by placing a special charge on them if they manage to get in close. For each set of crates they take, they’ll get a boost to their reinforcement’s pool. If they destroy all the crates, they win the round.

Defenders need to kill off all the attackers’ reinforcement reserves before they manage to open all the crates. Each set of crates destroyed will open up a new area on the map to fight over. To win the fight, they need to eliminate all the attackers.

Being objective based, the Gold Rush game mode creates choke points where fierce encounters between defending and attacking teams will take place, and depending on what side you are on you will have to deploy different tactics to be victorious. During the countless and intense play tests in the DICE office it has been experienced that the outcome of the fights and what team wins has changed over time, as players become more familiar with the strategic choices at hand. At first, among a group of players relatively inexperienced with the game mode, defenders seem to be winning more often as the attackers run into the traps of the defending team. Gradually, though, there are a lot of strategic choices that the attacking team can deploy to turn the tide.

Some Strategy Hints:

One is creating a new route outside of the expected ones, using the destruction.

Another strategy would be to have one soldier sneak behind enemy lines and infiltrate the defenders’ base, having the rest of the squad spawning in on the infiltrating soldier. As players learn new strategies and tactics the game intensifies and defenders and attackers are equally successful in the fierce battles.

Don’t forget, that as an attacker it’s not about shooting your enemy, it’s about destroying the gold crates.

Comments on the Beta or this news item? Please visit:

http://forums.ea.com/mboards/thread.jspa?threadID=351696


**** We have received info about downtime: The Xbox LIVE Production Network will be undergoing scheduled maintenance on 01 April 2008 from 0200 to 0500 Pacific Time.  Xbox LIVE will be unavailable during this maintenance.****


March 28, 2008
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